Security: They will work at ID stands, bagage checkers and body/metal scanners. Staff: The basic staff that will work at the gate or ticketing desks. Workmen: Builds objects, floors, walls, and deliver resources to the things being built. Janitors: Cleans up puke and trash and empties trashbins to the garbage zone. There are different kinds of staff for different kinds of zones that all help you make the airport work. *Just events that I think that might happen, no guarantee Tutorial: Starts the game for you with a tutorial that makes this guide useless! Random events: Will cause random event's to happen, like theft, plane crashes, fires etc.* Instead of having the "unlimited symbol" you can actually see how much money you've spent and how much you're gaining so you have a goal in that regard Sandbox: Starts with a prebuilt airport with everthing you need and $250.000, if you go below $0 you can still spend as much money you want.įrom Scratch Mode: Gain an extra $250.000 and you don't have anything on your lot, this is considered hard mode This is the menu you are presented with when you start a new gameĬareer: Starts with a prebuilt airport with everthing you need and $250.000, if you go below $0 you can't use any money untill you gain a positive balance again. TL DR The goal is whatever you want it to be for now! Initialize engine version: 2018.1.I think before we go too much into the game we should start talking about the goal of the game.Īs of now it's a sandbox game with no real goal like Prison Architect was in it's early stages, really the only thing you can do for now is make everyone happy and fulfill the goals of the different airlines to make them fly at your airport. New context 0x3e2f438 created with attributes: I think that that is not the correct airline folder so it's not showing in-game. I looked trough the log and saw that the airline was created, I went to the path said in the log and the airline existed, but the airline never shown up in the game. Hope you're enjoying so far!! PS - consider a review if you haven't already perhaps we get sad seeing 'Mixed' and would certainly appreciate the vote of confidence! :) If any further Qs or need any additional guidance please don't hesitate to let us know - happy to help in any way we can! Hard to say for sure without seeing the log, but most definitely would like to check it out & get it fixed! :)Īny chance you could shoot over your log file after trying to use the 'Create Airline' button? Would like to see what the error is so we can fix it - I'm guessing it's read/write permission related, but could even be a simpler path-related problem. Be careful when uploading mods & having the mod JSON open locally in a text editor if the game writes the SteamID and your editor doesn't notice/refresh, you could overwrite it which means you have to fix it manually which is tedious unless technically-minded/understand what's going on & why. Notes: GUID must be unique, and SteamID should not be filled in manually - only by the game (it defaults to -1 and the game will edit & re-save it when needed). Easiest way to get going w/out using the in-game editor would be to download an existing mod airline from Steam and then check it out on disk - specifically to see the file/folder structure, which is super simple, but just may be easiest to start from an example to see the PNG filenames, etc. Hope this helps & makes sense - if it's gibberish to you LMK and can probably try to get you an actual path as you'd see it on *nix. The local version (ie non-Steam downloaded, intended for your own mod creations) of the 'Airline mod dir' is: Admittedly, we tend to assume the Linux build works correctly until we hear otherwise - we manually test macOS & Windows immediately prior to clicking the 'big red button' for Default deploys, but we usually haven't been spinning up a Linux distro to do the same for the Linux build.
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